Walls

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Keyboard: WALL

Draws an architectural wall. Walls can be drawn as interior, exterior, fireproof, foundational, and more.

To draw a wall with the current values

Specify start point of wall or [Convert 2D entities to walls/Width/Height/Justification/Style]: Specify the start point of the wall.

Specify end point or enter the length of wall segment or [Width(6.0000)/Height(96.0000)/Arc/Close/Undo]: Specify the endpoint of each segment, then press Enter when done or Close to add the last endpoint at the start point.

To draw a wall with specific values

Specify start point of wall or [Convert 2D entities to walls/Width/Height/Justification/Style]: Choose Width.

Specify wall width <4.0000>: Enter the width of the wall.

Specify start point of wall or [Convert 2D entities to walls/Width/Height/Justification/Style]: Choose Height.

Specify wall height <96.0000>: Enter the height of the wall.

Specify start point of wall or [Convert 2D entities to walls/Width/Height/Justification/Style]: Choose Justification.

Select wall justification [Left/Center/Right/Baseline] <Baseline>: Choose how the wall will be justified relative to the points you select when drawing the wall.

Specify start point of wall or [Convert 2D entities to walls/Width/Height/Justification/Style]: Choose Style.

? to list/Specify wall style name <Interior>: Enter the name of the wall style. To view a list of all wall styles, choose ?.

Specify start point of wall or [Convert 2D entities to walls/Width(4.0000)/Height(96.0000)/Justification(Baseline)/Style(Interior)]: Specify the start point of the wall.

Specify end point or enter the length of wall segment or [Width(6.0000)/Height(96.0000)/Arc/Close/Undo]: Specify the endpoint of each segment, then press Enter when done or Close to add the last endpoint at the start point. Choose Arc to add an arc segment to the wall.

To convert 2D entities to walls

Specify start point of wall or [Convert 2D entities to walls/Width/Height/Justification/Style]: Choose Convert.

Select lines, arcs, circles, or polylines to be converted to walls: Select the 2D entities to convert to walls, then press Enter.

Erase layout geometry? [Yes/No] <No>: Choose Yes to delete the selected 2D entities. Choose No to retain the selected 2D entities.


Edit the wall.

After you draw a wall, you can modify it as you would other entities using modify entity commands. You can also use the Properties pane to change the width, style, automatic cleanup, etc. And when you select a wall, grips display allowing you to resize and reorient the wall in real-time.


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