AddFitPoint | Adds a fit point to the spline. |
ArrayPolar | Creates a polar array. If the PointOnAxis is distinct from the CenterPoint, a 3D array is created. |
ArrayRectangular | Creates a rectangular array. |
Copy | Creates a copy of the entity. |
Delete | Deletes the specified object. |
DeleteFitPoint | Deletes the fit point of a spline at a given index. |
Divide | Returns the points after dividing given object. |
ElevateOrder | Changes the order of the spline to the given order. |
Erase | Erases the display of the entity. The entity is not deleted from the database. |
GetBoundingBox | Returns the corners of the box that encloses a specified entity. |
GetControlPoint | Returns the control point to the spline at the given index. |
GetExtensionDictionary | Gets the extension dictionary associated with an object. |
GetFitPoint | Gets a fit point for the spline at the given index. |
GetWeight | Returns the weight value of the specified control point. |
GetXData | Returns the extended entity data associated with an entity. |
Highlight | Highlights or dehighlights the object. |
IntersectWith | Returns the intersection points between given objects. |
Mirror | Mirrors an object about an axis defined by two points. |
Mirror3D | Mirrors an object about a plane defined by three points. |
Move | Moves an object. |
Offset | Creates an offset entity at a given distance from another entity, + and - represent the two sides for offset. |
PurgeFitData | Removes the fit points from the spline. |
Reverse | Reverses the direction of the spline. |
Rotate | Rotates an object. |
Rotate3D | Rotates an object about an axis formed by two points. The direction of the axis is from point1 to point2. |
ScaleEntity | Scales an object by a given scale factor. |
SetControlPoint | Sets the control point to the spline at the given index. |
SetFitPoint | Sets a fit point for the spline. |
SetWeight | Sets the weight of the control point at a given index. |
SetXData | Sets the extended entity data associated with an entity. |
TransformBy | Applies a rigid motion transformation to an object. |
Update | Updates the display of the object. |