key = "string";


Specify the name of a tile, as used by a LISP or SDS function.


This attribute specifies the name by which a LISP or SDS program refers to a tile. Each key must be unique within the dialog box. The string is case-sensitive.

string: a string.

Example

key = "R2";

Valid Tiles

button

popup_list

edit_box

multi_edit_box

radio_button

image_button

slider

list_box

toggle

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Programming Overview of DCL (Dialog Control Language)

About Predefined Attributes