label = "string";


Specify a tile's label.


This attribute specifies the text of a tile's title; optionally, it specifies the tile's mnemonic. The position of the label depends on the type of tile; you cannot control its location. For no label, use " " as the string.

string: a string. The & (ampersand) prefix determines the mnemonic.

Examples

label = "Select a Viewport";

label = "&Open";

NOTE

    • The & (ampersand) prefix specifies the character that becomes the mnemonic. The mnemonic changes the focus but does not select a tile.
    • You can also use the mnemonic attribute to specify the mnemonic character.

Valid Tiles

boxed_row

boxed_column

boxed_radio_row

boxed_radio_column

button

dialog

edit_box

multi_edit_box

list_box

popup_list

radio_button

text

toggle

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Programming Overview of DCL (Dialog Control Language)

About Predefined Attributes