(setq symbol1 statement1 [symbol2 statement2] ...)
Set the symbol to the statement.
This function is LISP's most commonly-used assignment function. This function assigns statement1 to symbol1. For example:
(setq x 16)
sets the value of 16 to the symbol x.
NOTE Don't confuse this with the equals function (=. The = function doesn't assign.
Symbol1 is the variable that receives the value, where as statement1 is the value that is assigned to symbol1. Statement1 can be a variable representing a value, a numeric value, or a string.
Examples
Code | Returns |
---|---|
(setq y 10) | 10 |
(setq x y) |
10 Sets the variable x to the value of y-previously we set y to 10. |
(setq myvar "Mom") | "Mom" |
(setq pt1 '(5 3)) | (5 3) |
NOTE You can set multiple variables at a time with the setq function. The [symbol2 stmt2]... is optional. When assigning multiple variables, the value returned is the last variable's assigned value.
Code | Returns |
---|---|
(setq a 5 b 6) | 6 |
(setq x 1.0y 2.0 z 3.0) | 3.0 |
To see the value of any variable, type ! before the variable name:
Code | Returns |
---|---|
!a | 5 |
!b | 6 |
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(defun [c:] name ([arg1 arg2 ...] / [local-var1 local-var2 ...]) expression)