GRIPBLOCK
Determines how grips display when a block is selected. This system variable works only if the GRIPS system variable is turned on.
0 = Displays a single grip at the insertion point of the block.
1 = Displays grips for each entity within the block.
2 = Displays a set of advanced grips to scale (either uniformly or non-uniformly), rotate and move the block. The color of the frame that displays with advanced block grips is determined by the BLOCKFRAMECOLOR system variable.
Type: Integer
Saved: In the registry
Range: 0 to 2
Default: 2